If the new Pyro Aura has a higher gauge than the remaining Pyro Aura, the new Pyro Aura will replace the existing one with a new decay rate.
If Pyro is applied again on a target with an existing Pyro aura: The Pyro aura is an exception to the above rules, as it does not have decay rate inheritance. Here the aura decay rate D(2) remains unchanged.
Example: Applying a 1U elemental attack on a 1.6U, D(2) aura would cause a Superconduct reaction that still leaves an elemental aura of 0.6U, D(2).
When an elemental reaction is triggered but does not fully consume the elemental aura, the decay rate of the aura is inherited ntil it is cleared. However, the reverse, applying 2U on a 0.8U, D(1) aura is better since the resulting gauge would be 1.6U, D(1) which now has a duration of 19.0 seconds because the lower decay rate D(1) is inherited.
Example: Applying a 1U elemental attack on an elemental aura of 1.6U, D(2) is inefficient since the resulting gauge would still be 1.6U, D(2), which has a decay duration of 12.0 seconds because the decay rate of D(2) remains unchanged.
However, the decay rate of the initial elemental aura will be inherited. When an element identical to that of an existing aura is applied, the elemental gauge value will inherit the elemental gauge of the initial aura or the trigger - whichever is higher. Therefore, elemental attacks that apply Gauge Units of 1, 2, 4, and 8 will result in the following auras: When an aura is created through an elemental attack: However, due to Aura Tax, its application as an aura will reduce to 1.6U.
Example: Bennett's Passion Overload (Tap) can apply 2U.
If an aura is created through an elemental attack, there will be an Aura Tax, which reduces 20% of the gauge on the aura created. 8 GU attacks are extremely rare and only seen on certain event abilities.įor the complete dataset for character talents, see Gauge Unit Theory/Talents. If the attack creates an aura, the decay rate will also differ depending on the Gauge Units.Ĭharacter abilities as well as most enemy attacks can apply 1, 2, 4 Gauge Units. Most elemental attacks apply 1, 2, 4, or 8 Gauge Units of their respective element. The decay rate is usually determined by the Gauge Units of the first element applied. The extent of this consumption depends on the Gauge Units of the second element as well as the type of reaction triggered.ĭecay - Elemental auras will decay linearly at a certain rate.
If a second element is applied to an existing aura and triggers an Elemental Reaction, the existing aura will be partially or fully consumed.
Cryo, Dendro, Electro, Hydro, and Pyro can apply an aura.
1 Gauge Unit = 25 units of Element DurabilityĮlemental Aura - An application of an element from an external source, such as a character's talent, that lingers on enemies and other entities after application.
Note that in the game's source code, the Gauge Unit value is denoted using a parameter named "Element Durability".
This means elemental auras (see below) applied last longer and can support more Elemental Reactions, and Elemental Reactions inflicted consume a greater amount of an aura.
The higher the gauge, the stronger the element application.
The value of this gauge influences the duration and durability of elemental auras (see below) applied and how much one instance of application can consume an existing aura through an Elemental Reaction.
This can be thought of as the strength or amount of the applied element. Gauge Unit - Also known as an Elemental Gauge, this is a unit bound to the application of an element, such as a character's talent. The fundamental concepts of Gauge Unit Theory are auras from elemental attacks and the gauge cost of elemental reactions.